{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/0997ccc58fe34c67b3cb5eca46256b4c\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/0997ccc58fe34c67b3cb5eca46256b4c-bc4623c2cce7bc02.gif","duration":122.7983,"title":"Exploring Technical Aspects of My Game Development 🎮","description":"In this video, I discuss the technical aspects of my game, which is built on a platform that incorporates trading and gameplay elements. I'm excited about the potential for diverse slamps and bio slamps, as well as the ability to change slamps over time, creating a vibrant ecosystem similar to games like X Infinity. I developed the game using the Unity Engine and created all the sprites and ideas myself. I appreciate your attention and feedback, so please let me know your thoughts on the project. Thank you for listening!"}