{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/1d29f0be7b064b39b63d5502bb3d2f2d\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/1d29f0be7b064b39b63d5502bb3d2f2d-24a8a7a8afa5d4ee.gif","duration":262.338,"title":"05_Quickly Add HDRI to 3ds Max with Cargo","description":"This Loom shows how to use Cargo to get HDRI imagery quickly into a 3ds Max scene using V-Ray. The author selects an HDRI from their downloads, copies the file path, and drops a V-Ray bitmap into the Hypershade, linking the correct HDR file and setting mapping to Spherical. Next, they create a V-Ray Dome Light and link it to the bitmap through the Slate Material Editor, then verify it in the V-Ray IPR viewport. Finally, they note that the HDRI rotation can be adjusted, demonstrating a 90 degree change."}