{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/1ddbbad53cf049519f5ff4759821fbb0\" frameborder=\"0\" width=\"1154\" height=\"865\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":865,"width":1154,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":865,"thumbnail_width":1154,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/1ddbbad53cf049519f5ff4759821fbb0-c08eff3939ee1a33.gif","duration":620.289,"title":"Building On-Chain AI Agents for Games and Applications","description":"Hi everyone, I'm Vincent. I've been working on integrating AI agents into on-chain games and applications. Deploying on-chain AI agents can be challenging due to the need to combine various toolkits. I aim to simplify this process by using contract tools and AI generation tools. Watch how our no-cook tool streamlines the deployment without extensive model knowledge."}