{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/31fb158b667d462ea80152c804a7295b\" frameborder=\"0\" width=\"1108\" height=\"831\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":831,"width":1108,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":831,"thumbnail_width":1108,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/31fb158b667d462ea80152c804a7295b-693a1fe5855531c4.gif","duration":96.083,"title":"World Building Benchmark","description":"This Loom presents a world building agent and benchmark to evaluate how well models generate small low-poly worlds across multiple steps. The speaker describes using River to improve quality while increasing generation speed by tuning Delora, which was distilled from Opus, leading to fewer steps than baseline. They compare Opus from Quen 3.827b base and Delora, noting Delora is faster and better at using different floor colors for a noticeable quality gain. The Loom concludes with plans to expand the benchmark to support realistic models as well."}