{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/3d1be4959c6549d5aaa617b83568dba9\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/3d1be4959c6549d5aaa617b83568dba9-6e3d8622f1ef844d.gif","duration":268.825,"title":"05_Manual Importing USD Assets in Blender","description":"In this video, I walk you through the manual import process for USD assets in Blender, which you might find useful if you're curious about working with USD. It's important to note that with Cargo 3.0, you can only import assets that are version 7.0 or higher, so make sure to re-download any older assets. I demonstrate how to navigate to the correct folder and select the appropriate model, ensuring that the texture variant matches what you've downloaded. After importing, you'll see that the asset appears just like it would if you had downloaded it through Cargo. If you have any questions or need assistance, feel free to reach out!"}