{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/423dc06d5dd84bef89b9cff24950b3f5\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/423dc06d5dd84bef89b9cff24950b3f5-920eb65e8abf2c88.gif","duration":358.4416,"title":"Implementing a Version Control Workflow for Asset Creation in Blender","description":"In this video, I demonstrate how to implement a version control-like workflow for asset creation in Blender, utilizing a published workflow that tracks submissions and modifications. I explain how to set up a project with templates and naming conventions, allowing for efficient file management. I also highlight the ability to publish files directly from Blender and trigger notifications via webhooks to platforms like Discord or Slack. I encourage you to explore this workflow to enhance collaboration and streamline your asset management process. Please ensure you enable the necessary settings in your workspace to get started."}