{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/49cd4d9e88674b1e94122634008019ac\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/49cd4d9e88674b1e94122634008019ac-7532b9f5964217cb.gif","duration":866.066,"title":"Why Brilliant Designers Stay Broke","description":"This Loom explains why solo designers need to shift from being taught to solve problems to actively hunting real problems that clients will pay more for. Patrick O’Connell argues that designers trained in agencies or schools are “fed” by pipelines, but once independent they must create demand, because income is set by the size of the problem, not craft alone. He cites designer wins including Vodgetech closing a 30,000 consulting job over a weekend and Claire booking 1,450 one-hour sessions while aiming to reduce the number to focus on larger packages. He also notes the Q4 sprint doors open Wednesday, September 30, and promises a Friday video on four levels of problems and how to size them."}