{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/4a6811601eff4de59805cc270fd44930\" frameborder=\"0\" width=\"1152\" height=\"864\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":864,"width":1152,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":864,"thumbnail_width":1152,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/4a6811601eff4de59805cc270fd44930-09aa70931c6fa386.gif","duration":190.296,"title":"Game Design Workflows in Flora","description":"In this video, I walk you through some innovative workflows for game designers using Flora. I cover two main use cases: world building and character design, showcasing how to visualize concepts through text, images, and videos. The goal is to help designers iterate quickly on their ideas. I encourage you to explore these workflows and think about how they can enhance your own projects."}