{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/4f92ac20161f483dada22f8300734a11\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/4f92ac20161f483dada22f8300734a11-1b2ee78ca17a1a0e.gif","duration":192.658,"title":"01_Connecting Cargo to Blender 3.0: A Step-by-Step Guide ","description":"In this video, I walk you through the process of connecting Cargo to Blender 5.0. I demonstrate how to uninstall and reinstall the connector, and then show you how to activate the Kipash plugin within Blender. It's essential to save your blend file to ensure everything works properly. Once connected, you'll see a green glow indicating that we're ready to go. Please follow along with the steps to ensure your setup is correct."}