{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/5cd60ddd316a49ed9a7b4282c4180fd9\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/5cd60ddd316a49ed9a7b4282c4180fd9-2989eee96e526345.gif","duration":300.18,"title":"Decentralized Gaming with Footsteps 🎮","description":"Hi everyone! In this video, I’m excited to present \"Footsteps,\" a civil-resistant decentralized game I built for ETSF. I explain how we use P2P networks and ZK proofs to ensure players can verify each other's moves while maintaining security against bots. I also demonstrate the game mechanics, including how players can prove their identity and the unique gameplay where players must spot each other using limited information. Please take a look and let me know your thoughts!"}