{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/665258c7f90e47c7808a397db1476aaa\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/665258c7f90e47c7808a397db1476aaa-1dc2d6db5ba0a246.gif","duration":164.431,"title":"Loom Message - 19 June 2026","description":"This Loom demonstrates the Blindspot multiplayer lobby and gameplay flow, emphasizing how limited line of sight visibility works. It shows how hosts create a lobby, select player count, and start the match, noting the match cannot begin with only one player, and that the host’s name appears with “Players 1 of 2.” The session then reveals rooms and corridors during movement, and gameplay is controlled via a joystick with movement, controls, visibility, rendering times, and underlying infrastructure already implemented. The host also mentions currently expanding the maps to complete the gameplay system."}