{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/79c18549f03347539eb4ec1764818385\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/79c18549f03347539eb4ec1764818385-1f68e8905b722ab4.gif","duration":267.153,"title":"07_Setting Up HDRIs in Blender with Cargo 3.0","description":"In this video, I demonstrate how to set up HDRIs in Blender using Carver 3.0. I walk you through adding an environment texture to enhance our simple building scene, starting with the Ultimate Skies HDRI. I show you how to download the HDRI, copy the path, and apply it to the environment texture. Additionally, I explain how to modify the HDRI's position and rotation using node wrangler. I encourage you to experiment with different HDRIs to see how they affect your scene."}