{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/7dfac2c7a95a4af0a4bceebafc319c3f\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/7dfac2c7a95a4af0a4bceebafc319c3f-2d5da7c02f4a875b.gif","duration":192.769,"title":"03_Transforming 3D Models in Houdini with Cargo","description":"In this video, I demonstrate how to extract and transform parts of a model in Houdini using Cargo, specifically focusing on our barrel asset. I walk through the process of making the barrel node visible, selecting specific parts, and adjusting its position to the ground using a match size node. I also show how to set up a basic transform node for further manipulation. I encourage you to follow along and try these steps with your own models to see how easily you can customize them."}