{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/84a11bb77a234249b8828f8161452b2d\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/84a11bb77a234249b8828f8161452b2d-d7cfc7c4b00bedfd.gif","duration":55.776,"title":"Yanet-Abreham | Maze Runner &amp; Builder | Loom - 4 May 2026","description":"This video demonstrates a dynamic maze generator and solver built with Python and Pygame. It first visually generates a 20×20 maze step-by-step using a depth-first backtracking algorithm, showing walls being removed in real time to form paths. After the maze is complete, the program randomly selects a start and end point and then visually solves the maze using a stack-based search, highlighting the explored path in red and backtracked steps in blue. The result is an animated, interactive visualization of both maze construction and pathfinding in action."}