{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/8a2dbcec4dfb471e905dd9160725554d\" frameborder=\"0\" width=\"1962\" height=\"1471\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1471,"width":1962,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1471,"thumbnail_width":1962,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/8a2dbcec4dfb471e905dd9160725554d-209eea4f72cbb307.gif","duration":298.656,"title":"Exploring the Kitchen Interaction Environment 🔍","description":"In this video, I walk you through the kitchen interaction environment, explaining the scene structure and interaction architecture. I detail how physics works with rigid body objects like the pot, mug, and cutting board, and how the drawer and cabinet use state machines for their interactions. I also cover the burner switch's functionality and the organization of the scene's nodes for easy adjustments. My goal is to give you a clear understanding of the system, so please pay attention to how the interaction system is structured and how it can be extended."}