{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/8b63a2ea7d89479cb5d70190b78283c2\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/8b63a2ea7d89479cb5d70190b78283c2-24e85f9f8cb65a72.gif","duration":459.113,"title":"AnchorPoint Quick Start for LORE","description":"This Loom provides a quick start for AnchorPoint for LORE and shows how to connect to existing repositories and manage changes. It explains creating a local repository for first time use or importing an existing remote repository by selecting a folder or pasting the remote URL, then cloning and setting the username used in revision history. The video demonstrates committing changes from an Unreal Engine workflow, viewing changed files, inspecting and comparing asset versions, and pushing commits to the LORE server to sync with remote updates. It also shows trunk-based development workflows with main and world building branches, along with revision and conflict handling, and concludes with a browser demo that previews multiple 2D, 3D, and video asset types including rotating FBX models and side-by-side 3D comparisons."}