{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/9dfa363a61914bc7b8ccf0a0a53e90ff\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/9dfa363a61914bc7b8ccf0a0a53e90ff-dbcbf8d5dbd6b900.gif","duration":159.214,"title":"02_Placing Assets and Importing Materials","description":"In this video, I walk you through the process of importing assets and materials into Houdini using our new Houdini importer, developed in partnership with SideFX. I demonstrate how to drag assets from the catalog into your scene and how to import a carbon material, specifically carbon 10, into your project. You'll see how the material appears in the material linker catalog, ready for use in your scene. I encourage you to try importing different assets and materials to enhance your workflow. Let's get started and make the most of these tools!"}