{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/9ff47af59ea64b85bd87aeed87768e93\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/9ff47af59ea64b85bd87aeed87768e93-052d3445a25eb9ff.gif","duration":189.781,"title":"Invoker Laning, Deny, and Range Creeps","description":"This Loom explains how to handle lane aggro and farming when he pulls aggro with Crypts and Ragnite as a Dragon Knight against Invoker. The key point is prioritizing the ranged creep, which has 300 HP and zero armor, so it dies quickly and must be contested by staying close, using the first spell, and timing last hits. If the enemy stays too far and Invoker can hit for free, the correct response is to draw creep aggro toward you, then kill creeps under the tower if needed. The speaker also notes a mistake: failing to properly contest the range creep and losing melee creeps that could be last hit safely."}