{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/a68d43eb2f5a45f1a2ea9f95a0462297\" frameborder=\"0\" width=\"1668\" height=\"1251\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1251,"width":1668,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1251,"thumbnail_width":1668,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/a68d43eb2f5a45f1a2ea9f95a0462297-50cb02f6f95e8799.gif","duration":461.142,"title":"Improving UX for Slow LLM Thinking ft. Paper.Design","description":"I have been thinking about the UX problem of LLMs taking a long time to think and stream deep research, so users waste time waiting and leaving. I tried building with Cursor, but I disliked the UI cohesion, repetition, and clutter, so I moved to Paper. In Paper I designed a coral themed design system, created a rotating logo, documented the UI, and generated cleaner promo images for a Google extension. I also added lightweight wait-time tools like image selection, notes, drawing comparisons, and mini games. No action was requested, but I am still in review for Google publishing."}