{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/a92793ad13854dd68f008a6bafafec5f\" frameborder=\"0\" width=\"1440\" height=\"1080\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1080,"width":1440,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1080,"thumbnail_width":1440,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/a92793ad13854dd68f008a6bafafec5f-aaf5ec02ead0776e.gif","duration":165.654,"title":"Using Debugger to Verify FirePottery Function Parameters","description":"In this video, I demonstrate how to use the Debugger to verify the parameters for the FirePottery function, specifically focusing on the pottery name and the firing temperature. I set a breakpoint to check the properties of the pottery, and we see that the mug is fired at 2000 degrees, which does not cause it to crack since the threshold is 2200 degrees. I step through the function to confirm that the mug is fired correctly and returns the expected properties, including whether it cracked or not. I encourage you to follow along and apply this debugging technique to your own functions to ensure accuracy in your code."}