{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/b195a490ac084bd3974daa17df607cf9\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/b195a490ac084bd3974daa17df607cf9-062ad49b4e68eb5b-full.jpg","duration":535.817,"title":"Using GitHub as a Central Source of Truth for Art Projects","description":"In this video, I demonstrate how to use GitHub as a central source of truth for your art project files, particularly for lightweight assets like those in mobile or browser games. I recommend setting up an AnchorPoint account and connecting it to GitHub for easy repository management. We go through creating a new project, setting up team members, and uploading files with an initial commit. I also show how team members can join a repository and selectively download files to save space. Please make sure to follow the steps outlined to set up your projects effectively."}