{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/b9c9c16750f94884a91ab7d3699c04ed\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/b9c9c16750f94884a91ab7d3699c04ed-c92021ba68176a60.gif","duration":333.055,"title":"00_How to Install Cargo 3.0 Connector for Unreal Engine","description":"In this video, I walk you through the process of installing the Cargo 3.0 connector for Unreal Engine, specifically version 5.6.1. I detail the steps to remove the old version 2 plugin and ensure that Cargo 3 is properly enabled in the importers section. After successfully installing the connector, I demonstrate a quick test by connecting to a China Cabinet asset. For those who already have Cargo installed, it's crucial to remove the original plugin before proceeding with the new installation. If you're starting fresh with a newer version like 5.7, it should work seamlessly without any additional steps."}