{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/bc684eb88e8b460d89ec3109961c5ae4\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/bc684eb88e8b460d89ec3109961c5ae4-1bf57d62076a91ec.gif","duration":130.873,"title":"05_Easily Importing Materials into Maya with Cargo","description":"In this video, I demonstrate how to easily import materials into the new cargo system using Maya. I walk through selecting various materials from the material kits, like perforated plastics and printed plastics, and show how they seamlessly integrate into the hypershade. I also highlight that the Arnold shader is already set up correctly for use. While I adjust the size of the materials, I emphasize the importance of ensuring everything looks good in the final render. Please feel free to follow along and try importing materials yourself!"}