{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/bca0cd34a81c49d9a6b19c52bb5b511e\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/bca0cd34a81c49d9a6b19c52bb5b511e-d0e634a774d83750.gif","duration":350.2288,"title":"AnchorPoint Plugin Walkthrough 🎮","description":"In this video, I provide a quick walkthrough of the AnchorPoint plugin for Unreal Engine, focusing on its revision control features. I explain how to check in and check out assets, manage locked files, and view file history. It's important to ensure that your AnchorPoint project is set up correctly before using the plugin. Please make sure to follow the steps outlined, especially regarding unlocking assets if needed."}