{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/c298d61971d04cfaae47ccfaa1c641c3\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/c298d61971d04cfaae47ccfaa1c641c3-c2e634395fe4a4ac.gif","duration":1690.475,"title":"Applied example - billiard table - parametric shaders"}