{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/c5ebbe08aa7348858b708fe4f7d1a2fc\" frameborder=\"0\" width=\"1728\" height=\"1296\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1296,"width":1728,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1296,"thumbnail_width":1728,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/c5ebbe08aa7348858b708fe4f7d1a2fc-8952427b2c3b3354.gif","duration":522.9872,"title":"Implementing Version Control Workflows for Art Assets in Shared Folders","description":"In this video, I demonstrate how to implement versioning workflows on shared folders like a NAS, Dropbox, or Google Drive, enabling us to manage art assets effectively, especially in Cinema 4D. I explain the benefits of file-named versioning, which provides a transparent overview of project changes over time. I also walk you through the process of setting up a publish step using the Anchor Point plugin for Cinema 4D, including how to create and manage master files. Additionally, I show how to customize templates and tokens for better organization. Please ensure you follow the setup instructions and reach out if you have any questions."}