{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/ce0adc74c35f4c52891f1ff6fa03c52a\" frameborder=\"0\" width=\"1210\" height=\"907\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":907,"width":1210,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":907,"thumbnail_width":1210,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/ce0adc74c35f4c52891f1ff6fa03c52a-00001.gif","duration":204.13333333333333,"title":"Explaining the Pixelated Look in the Game","description":"Hey Chris, in this video, I show you how I achieve the pixelated look in the game. I explain the use of sprites and objects, as well as the custom texture and pixel perfect camera settings. I demonstrate how the texture is revealed at a specific frame and how the invisible triggers work. No action is requested from you, but I appreciate your time in watching this video."}