{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/d6b336b95b194f7495c820e28896c825\" frameborder=\"0\" width=\"1920\" height=\"1440\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1440,"width":1920,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1440,"thumbnail_width":1920,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/d6b336b95b194f7495c820e28896c825-6c900850f142b6e5.gif","duration":225.351,"title":"How Video Games Can Make Money","description":"This Loom explains how the author has monetized video game content by selling in-game raid and mission completions. They describe real examples such as monetizing items in Tom Clancy’s The Division 2 to generate $20,000 in revenue and selling Destiny 2 King’s Fall reprised raid completions for $39.98, including bundles such as a customer buying three runs. The author also cites monetization across other Destiny 2 raids like Vow of Disciple and Vault of Glass, emphasizing that live content drops can be monetized by offering players what they want when they lack skill or time. They say the approach has generated anywhere from a few thousand dollars per individual, including one client spending about $4,000 within two weeks on Division 2."}