{"type":"video","version":"1.0","html":"<iframe src=\"https://www.loom.com/embed/f4119481cbd9491fb964a792995f52a5\" frameborder=\"0\" width=\"2560\" height=\"1920\" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>","height":1920,"width":2560,"provider_name":"Loom","provider_url":"https://www.loom.com","thumbnail_height":1920,"thumbnail_width":2560,"thumbnail_url":"https://cdn.loom.com/sessions/thumbnails/f4119481cbd9491fb964a792995f52a5-080057d0a3672849.gif","duration":311.979,"title":"03_Manual Importing Assets in Cinema 4D Using Cargo","description":"In this video, I walk you through the process of manually importing assets into Sima40 using the Cargo importer. I explain how to enable manual import in the preferences and choose the correct texture variant, specifically highlighting the importance of using compatible versions, such as version 7 for Cargo 3.0. I demonstrate importing an asset file and also touch on importing a folder, noting that all assets must share the same version. I encourage you to ensure you have downloaded the correct assets before attempting to import. Please follow along and try importing your own assets as demonstrated."}