<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/0546ce181eaf44f5961b5a749c72f1ee&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/0546ce181eaf44f5961b5a749c72f1ee-c9233876ddb815bd.gif</thumbnail_url><duration>760.5</duration><title>Day 02 -  DoorSwing - 03 Coded</title><description>In this video, I walk you through the process of creating a proof of concept for a simple tool in Revit. We focus on quickly coding to verify our idea by selecting a single door, reading its properties, and writing to a parameter. I demonstrate how to handle errors and the importance of using transactions when modifying the model. By the end, you’ll see how to determine if a door is mirrored or regular, and I encourage you to test this functionality in your own projects. Stay tuned as we will expand this concept to all doors in the next session.</description></oembed>