<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/19144064ea624b71ae1061e51c240c65&quot; frameborder=&quot;0&quot; width=&quot;1742&quot; height=&quot;1306&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1306</height><width>1742</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1306</thumbnail_height><thumbnail_width>1742</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/19144064ea624b71ae1061e51c240c65-c00b35a4af98f5aa.gif</thumbnail_url><duration>168.13</duration><title>Optimizing Points Earning and Redemption Strategies</title><description>In this video, I discuss our current earning structure, where users earn 0.4 points for every dollar spent, translating to 1 point per 40 dollars. We&apos;re about to deploy an update that will allow us to change the base currency, making it easier to manage points in our database. It&apos;s important to note that while we can&apos;t change the base currency from 1 NZD, you can still determine the value of points at the redeeming level. This flexibility can enhance user engagement by allowing for more points, which could gamify the experience. Please keep this in mind as we move forward with these updates.</description></oembed>