<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/1d84b0083dcf4ed397af47539d33237a&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/1d84b0083dcf4ed397af47539d33237a-0750a9d3b9102a49.gif</thumbnail_url><duration>357.76</duration><title>VibeCoding 101 Course Overview and Runbook</title><description>This Loom introduces the VibeCoding 101 curriculum and how trainers should present it using the BoxKit. It explains that learners will build a single-page app in Lovable, using step-by-step examples and a prompting framework called OnePrompt and OneAction, plus workshops on the anatomy of a single-page app from hero banners to call-to-action buttons. The presenter notes the course run of show includes minute-by-minute guidance, concise slide decks with trainer talking points, and recovery prompts for demos where Lovable outputs unexpected results or ignores a preservation phrase. It also covers checkpoints, FAQs, a glossary, and a session preparedness checklist.</description></oembed>