<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/2945fc3d29954d34a71cc9057a6ea2dd&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/2945fc3d29954d34a71cc9057a6ea2dd-628b70f3ec7b551d.gif</thumbnail_url><duration>4424.639</duration><title>CTO Tycoon Flow State, Tech Debt Fix</title><description>I am playing CTO Tycoon in a flow state and then fixing what is breaking long run survival experiments for my creatures. I focus tech debt by replacing a God class Norn setup and removing 126 plus hard coded species if branches with a more composable species definition that has environmental response, capabilities, and physical traits. We verify the ship search space and clarify room tier and permaculture zones, then I request that Gemini gets access for playtesting logins. I also have a few subagent oriented workflow tweaks for scope control. </description></oembed>