<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/3b2dc51bcf384a339d3d3328766e4705&quot; frameborder=&quot;0&quot; width=&quot;1662&quot; height=&quot;1246&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1246</height><width>1662</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1246</thumbnail_height><thumbnail_width>1662</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/3b2dc51bcf384a339d3d3328766e4705-9d72c92788bea176.gif</thumbnail_url><duration>134.438</duration><title>Exploring the Secrets of Viral Apps on Google Play Store in 2020</title><description>In this project, I explored what factors contributed to an app going viral on the Google Play Store in 2020, specifically those reaching 1 million installs within 6 to 8 months. I started with 2.3 million apps, narrowing it down to 9,436 representative apps using stratified sampling. I discovered that 55% of rating values were missing, leading me to create a &apos;has rating&apos; feature, as missing ratings can signal virality. My analysis revealed that monetization is the strongest predictor of success, with viral apps attracting only 0.5% of installs, and quality metrics alone do not drive downloads. I encourage you to consider these insights when developing future apps.</description></oembed>