<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/3d1be4959c6549d5aaa617b83568dba9&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/3d1be4959c6549d5aaa617b83568dba9-6e3d8622f1ef844d.gif</thumbnail_url><duration>268.825</duration><title>05_Manual Importing USD Assets in Blender</title><description>In this video, I walk you through the manual import process for USD assets in Blender, which you might find useful if you&apos;re curious about working with USD. It&apos;s important to note that with Cargo 3.0, you can only import assets that are version 7.0 or higher, so make sure to re-download any older assets. I demonstrate how to navigate to the correct folder and select the appropriate model, ensuring that the texture variant matches what you&apos;ve downloaded. After importing, you&apos;ll see that the asset appears just like it would if you had downloaded it through Cargo. If you have any questions or need assistance, feel free to reach out!</description></oembed>