<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/3efc841d86c14cfb91519e70621a8796&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/3efc841d86c14cfb91519e70621a8796-6ae6d577d83f2c41.gif</thumbnail_url><duration>403.341</duration><title>Terracotta AdHobby Inputs and GPS Validation ✅</title><description>Hi, I am Urmiya Sital. I implemented the AdHobby feature for the Terracotta application, focusing on 100 percent input handling, validation, location validation, and permission handling. Users interact through AdHobby, and their inputs are captured by the controller and stored. I also added a GPS button so the user can attach their current location to the hub. Once permission is granted, the app retrieves and displays latitude and longitude to improve the user experience. No viewer action was requested.</description></oembed>