<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/40ccc2c3c428480cabf9f19e9040ce94&quot; frameborder=&quot;0&quot; width=&quot;2012&quot; height=&quot;1509&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1509</height><width>2012</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1509</thumbnail_height><thumbnail_width>2012</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/40ccc2c3c428480cabf9f19e9040ce94-1697665530855.gif</thumbnail_url><duration>286.97711460200003</duration><title>Implementing Banner Ads in Unity</title><description>In this tutorial, I will show you how to implement banner ads in your Unity project. We will cover the different banner sizes offered by Masks and how to create and configure a banner ad view. I will also demonstrate how to load and show the banner ad, as well as how to hide and show it again. Finally, we will explore the option of setting banner ad callbacks and the use of banner ad placements. No action is requested from you, this is purely for informational purposes.</description></oembed>