<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/44d712b75dcb427f9ebf97310678e39d&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/44d712b75dcb427f9ebf97310678e39d-b53ad673caba0144.gif</thumbnail_url><duration>295.32</duration><title>Build Cinematic Sequences With Shot Progression</title><description>This Loom explains how to create a cinematic Seedance sequence by focusing on progression and sequence design rather than isolated impressive shots. It proposes a simple structure, establish, connect, disrupt, react, reveal, escape, paired with evolving camera language to match the emotional curve: curiosity, suspicion, tension, fear, shock, survival. The example uses a 10 second, 16:9, 1080p setup and a six-shot progression from wide establishment in an abandoned desert to delayed monster reveal and an escape run. It also notes that keeping a single reference board improves continuity across the final generation.</description></oembed>