<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/45ca36a6bd1a41d8a88c164bf17d5592&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/45ca36a6bd1a41d8a88c164bf17d5592-5101593d1f53e796.gif</thumbnail_url><duration>304.171</duration><title>Maze Generation with DFS and Cycles 🎯</title><description>In this Loom, I show how the list generator builds a maze at slow speed using a DFS approach. When it hits a closed mailbox or dead end, it randomly chooses a direction, tracks dead ends, backtracks using a stack, and continues until it finds the solution. Then I reset and run the bonus question, where I remove 50 percent of the extra wall chance to create loops and multiple ways of solving the maze. You can change the percentage as you like. I also note the bonus toggle uses ToggleByView.</description></oembed>