<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/4e852c76b29d4dc183f0c485a4fb9bd4&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/4e852c76b29d4dc183f0c485a4fb9bd4-0f43f993e42a086a.gif</thumbnail_url><duration>300.751</duration><title>Game Development Progress Update 🎮</title><description>Hey there! I&apos;m Brandon Newton, and in this video, I showcase the progress on our game project. We&apos;ve implemented different characters, obstacles, and a pause screen. Currently debugging issues with enemy attacks and projectile rendering. Also, working on multiplayer functionality and debugging server connections. Excited to finalize and publish the game soon!</description></oembed>