<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/4e9987a792724e2fb91c20583996c08d&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/4e9987a792724e2fb91c20583996c08d-9f7e506e0f34f42f.gif</thumbnail_url><duration>6998.483</duration><title>Building Masters | 123 | v0.9 | Applying the Gradient Halftones Layers</title><description>In this Loom I walk through how I set up the halftone gradients and symbols so the Adult Large is the place of truth, then the 3Ds and 2Ds follow. I explain how to lock the base size first using the tallest panel for height, and why I temporarily switch the clipping mask to 6 so the pattern is flush, then switch it back to 7 to get perfect top alignment. I also cover sleeves, where halftone sizing is based on base width, not height. I create and reuse broken symbol paths, then apply and build clipping masks across layers, with QC checks using registration lines and centered or top alignment.</description></oembed>