<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/4f92ac20161f483dada22f8300734a11&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/4f92ac20161f483dada22f8300734a11-1b2ee78ca17a1a0e.gif</thumbnail_url><duration>192.658</duration><title>01_Connecting Cargo to Blender 3.0: A Step-by-Step Guide </title><description>In this video, I walk you through the process of connecting Cargo to Blender 5.0. I demonstrate how to uninstall and reinstall the connector, and then show you how to activate the Kipash plugin within Blender. It&apos;s essential to save your blend file to ensure everything works properly. Once connected, you&apos;ll see a green glow indicating that we&apos;re ready to go. Please follow along with the steps to ensure your setup is correct.</description></oembed>