<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/528b7b0ac36f4fbf8adb1cdba84f40da&quot; frameborder=&quot;0&quot; width=&quot;1530&quot; height=&quot;1147&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1147</height><width>1530</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1147</thumbnail_height><thumbnail_width>1530</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/528b7b0ac36f4fbf8adb1cdba84f40da-c06c212db06a904d.gif</thumbnail_url><duration>156.7468</duration><title>Cody IDE - Commands</title><description>Hey there! In this video, I delve into the world of Sourcegraph commands, focusing on the functionality they offer, especially in generating unit tests. I explain how these pre-baked prompts can streamline tasks like editing, documenting, and explaining code, but emphasize the need for customization, particularly with unit tests. I showcase how to use commands effectively and highlight the balance between default functionality and personalized preferences. Take note of the nuances in generating unit tests and how to navigate through different command options.</description></oembed>