<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/5bdffc7651bd4f2f91210a7c5b550929&quot; frameborder=&quot;0&quot; width=&quot;2022&quot; height=&quot;1516&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1516</height><width>2022</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1516</thumbnail_height><thumbnail_width>2022</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/5bdffc7651bd4f2f91210a7c5b550929-00001.gif</thumbnail_url><duration>188.98735002400005</duration><title>Implementing Native Ads in Unity Project</title><description>In this tutorial, I will guide you through the process of implementing native ads inside a Unity Project. We will start by creating a native ad view and customizing its position and size. Then, we will load the native ad and add it to events for different actions. I will provide a script that you can copy and use. Finally, we will configure callbacks and load the native ad. By the end of this video, you will have a clear understanding of how to implement native ads in your Unity Project.</description></oembed>