<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/5c0659417963432a8c8f3205f3542b7d&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/5c0659417963432a8c8f3205f3542b7d-56b69bf6cafdd227.gif</thumbnail_url><duration>392.864</duration><title>Glitch Game AI Opponent with Binary Search 🎯</title><description>In my AI110 final project, I extended my Glitchy Game Investigators app by adding an AI appearance that acts as a competitor to the user. I kept the original guessing game and added difficulty and an AI opponent that uses binary search to solve the age target between 1 and 100. The agent searches about 100 values and typically solves in 7 to 8 guesses, starting at the midpoint like 50, then updating based on too low or too high. I also made the AI independent from the user inputs for reliability. I do not ask viewers to take any specific action.</description></oembed>