<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/5c2a8131254d4e54b85b303b6bd0fe40&quot; frameborder=&quot;0&quot; width=&quot;1152&quot; height=&quot;864&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>864</height><width>1152</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>864</thumbnail_height><thumbnail_width>1152</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/5c2a8131254d4e54b85b303b6bd0fe40-e2e469c080d69d22.gif</thumbnail_url><duration>1253.5812</duration><title>Building a Game Engine in C</title><description>Hey there! In this video, I dive into building a game engine in C, exploring platforms, libraries, and even making a pull request. Join me as I navigate through the code, encounter challenges, and share my excitement for this project. Stay tuned for some coding, a coffee break, and a glimpse into creating a website for the game engine. Let&apos;s see where this coding adventure takes us!</description></oembed>