<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/627f8f5ab69149f8a59034431ee1ed36&quot; frameborder=&quot;0&quot; width=&quot;3414&quot; height=&quot;2560&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>2560</height><width>3414</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>2560</thumbnail_height><thumbnail_width>3414</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/627f8f5ab69149f8a59034431ee1ed36-c39da70624c63d43.gif</thumbnail_url><duration>395.413</duration><title>Troubleshooting Surface for Drone Data in Original Ground Layer</title><description>In this video, I am trying to add a drone surface to our original ground takeoff surface layer. I attempted to add it as a surface member, but I am not seeing any visible surface or valid data in either 2D or 3D views. I also tried drawing a random contour to help triangulate the surface, but I still have not achieved the desired result. Ideally, I would like to find a way to get the drone surface onto the original ground layer without having to explode it. I appreciate any input or suggestions on how to resolve this issue.</description></oembed>