<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/6d046e6304bf4d9194bde8720ac7ea09&quot; frameborder=&quot;0&quot; width=&quot;2560&quot; height=&quot;1920&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1920</height><width>2560</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1920</thumbnail_height><thumbnail_width>2560</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/6d046e6304bf4d9194bde8720ac7ea09-d2f066d24838900c.gif</thumbnail_url><duration>179.338</duration><title>06_Quick Tips for Duplicating and Editing 3D Assets 🛠️</title><description>In this video, I demonstrate how to quickly duplicate an asset and make it editable without affecting the original mesh. By right-clicking and selecting &apos;Make Editable,&apos; you can break apart the instance and create a new variant that allows for individual modifications. I also touch on how to manage edits globally if needed, ensuring that the original version remains intact for future adjustments. Please follow along as I show you the steps to effectively manage your assets.</description></oembed>