<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/725f67e2386f4b7598b8b17152407404&quot; frameborder=&quot;0&quot; width=&quot;1920&quot; height=&quot;1440&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1440</height><width>1920</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1440</thumbnail_height><thumbnail_width>1920</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/725f67e2386f4b7598b8b17152407404-1b96e5bb26347e71.gif</thumbnail_url><duration>66.065</duration><title>Submission for Bad Ideas Game Jam 2026</title><description>In my video, I share my journey of exploring game development after a decade of gaming, sparked by a curiosity about what makes games truly engaging. I recently participated in the Bad Ideas Game Jam 2026, where I flipped the core mechanic of a century-old game to create something fresh. I&apos;ve been building small projects that either come from my original ideas or adapt existing ones. I invite viewers to join me on this exciting exploration of game design and share their thoughts on what makes a game fun.</description></oembed>