<?xml version="1.0" encoding="UTF-8"?><oembed><type>video</type><version>1.0</version><html>&lt;iframe src=&quot;https://www.loom.com/embed/747ce11a9f894da6884f4fb1a47aceca&quot; frameborder=&quot;0&quot; width=&quot;1662&quot; height=&quot;1246&quot; webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</html><height>1246</height><width>1662</width><provider_name>Loom</provider_name><provider_url>https://www.loom.com</provider_url><thumbnail_height>1246</thumbnail_height><thumbnail_width>1662</thumbnail_width><thumbnail_url>https://cdn.loom.com/sessions/thumbnails/747ce11a9f894da6884f4fb1a47aceca-3b98a4bd4d606eff.gif</thumbnail_url><duration>673.68</duration><title>LL Video: Editing Pipeline</title><description>This Loom explains the end to end editing pipeline for managing client video ads from raw footage to launch. It describes how new footage is received when clients upload into five folders, then automatically scanned on a regular schedule to create cards with details like due date (default 48 hours), launch date (24 hours after due date), assigned editor (paola), reviewer, asset type, and a task ID for Claude. The editor uploads files into the edited folder, sends for internal review, and uses a redo requested loop based on reviewer notes, with optional client review if enabled. After client approval, items move to ready to launch, where they can be managed via an Ads Manager link.</description></oembed>